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Forging is a Metal skill used to craft tools , weapons and armor . It relies heavily on Foundrywork to produce ingots and other consumable resources. Extraction to gather fuel is also helpful.
Training [ ]
Requirements
Location
Cost
Duration
Energy
Note
Metal
Teasan village
50
01:57:30
28
Initial training
6 Forging max
The Gourins' farm
35
00:02:46
0.7
12 Forging max
18 Forging max
City of Hawkoria
1
00:58:45
14
Labor tasks [ ]
These are repeatable tasks.
Difficulty
Duration
Cooldown
Effort
Location
Terrain
Reward
Note
5 Forging
00:10:00
(none)
2.4
Artisan's farm
(none)
12
+ 10 Forging
Forging Tasks [ ]
Forge a Dagger (Rudimentary / Rustic / Regular)
Location: The Gourins' Forge, The Gourins' farm
Location Bonus: 5 Forging, 10 Thermal Strength
Difficulty: 1
Duration/Effort: 00:10:00/2.4 effort
Requires: Ingot [1], Fuel [1]
Yields: Dagger [1,100%]
Forge Blades (Regular)
Location: The Gourins' Forge, The Gourins' farm
Location Bonus: 5 Forging, 10 Thermal Strength
Difficulty: 1
Duration/Effort: 00:01:15/0.3 effort
Requires: Ingot [1], Fuel [1]
Yields: Blade [10,100%]
Forge a Dagger (Notable)
Location: The Gourins' Forge, The Gourins' farm
Location Bonus: 5 Forging, 10 Thermal Strength
Difficulty: 4
Duration/Effort: 00:10:00/2.4 effort
Requires: Ingot [1], Fuel [1]
Yields: Dagger [1,100%]
Blades (High Quality)
Location: The Gourins' Forge, The Gourins' farm
Location Bonus: 5 Forging, 10 Thermal Strength
Difficulty: 6
Duration/Effort: 00:01:15/0.3 effort
Requires: Ingot [1], Fuel [1]
Yields: Blade [10,100%]
Forge a Dagger (Exceptional)
Location: The Gourins' Forge, The Gourins' farm
Location Bonus: 5 Forging, 10 Thermal Strength
Difficulty: 8
Duration/Effort: 00:10:00/2.4 effort
Requires: Ingot [1], Fuel [1]
Yields: Dagger [1,100%]
See also [ ]
Combat trades (Can be increased )
General trades (
Can not be increased )
Non-Combative Trades (Can be increased † )
Traveling Trades (Can be increased ‡ )
Land
‡ - These sub-trades
do increase their own specific skills as well as the
Land and
Travel skills