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General is one of the primary trade skill in the game used when performing tasks such as Sleeping at camp or an inn.

These tasks are represented by icons that you click on in the top-left window of the game.


Landscaping Landscaping[]

Building Encumbrance
requirement
Components Recipe
Hunting area 300 1 trap,
15 frameworks,
5 foundations
City of Hawkoria, Architektak Buildimik
Botanism trail 300 1 Plant Dryer,
10 frameworks,
10 foundations
City of Hawkoria, Architektak Buildimik
Lumberjack camp 300 1 Cutting Winch,
20 frameworks
City of Hawkoria, Architektak Buildimik
Digging site 300 1 Conveyor,
5 frameworks,
5 Roof of Cloth(s),
1 Tower
City of Hawkoria, Architektak Buildimik
Field 1000 1 irrigation,
20 foundations
City of Hawkoria, Architektak Buildimik
Quarry 800 1 rail for stone,
20 frameworks
Maliken harbor
Mine 800 1 rail for ore / rail for stone,
20 frameworks
Maliken harbor
Tent 150 1 Wall of Cloth,
1 Roof of Cloth
Outdoor Workshop 300 2 frameworks,
1 roof,
1 machine
Shelter 1500 10 frameworks,
10 wall of cloth(s),
10 Roof of Cloth(s)
1 Ornament,
1 Well
Raven Inn
Barracks 4 frameworks,
5 foundations,
20 Wall of Cloth(s),
1 Roof of Cloth,
1 Towers,
1 Fortifications
City of Hawkoria, Construction Yard
Pen 900 5 Roofings
15 Frameworks
1 Fence
City of Hawkoria
Paddock 1200 10 Frameworks
5 Towers
5 Fortifications
10 Foundations
Falconers' stable

Construction Construction[]

At your concession sites you can build the following buildings. You have a power and the materials used have to beat the the location's constructability level. For example, if your concession is in a forest, you will have to build with materials that will beat the forest's constructability level. Not sure how to raise your Power in these endeavors.

Building Encumbrance
requirement
Components Recipe
Hut 1000 2 frameworks
2 walls
1 furniture
Cottage 1750 5 frameworks
5 walls
1 roof
1 foundation
2 furnitures
City of Hawkoria, Architektak Buildimik
Inn 6000 20 frameworks
20 walls
5 roofs
5 foundations
1 furniture
1 counter
1 ornament
Maliken harbor
School 4000 10 frameworks
20 walls
5 roofs
5 foundations
5 Towers
2 Fortification
City of Hawkoria, Construction Yard
Workshop 1750 5 frameworks
4 walls
1 roofs
3 foundations
2 machines
City of Hawkoria, Architektak Buildimik
Laboratory 6000 20 Vaults
4 roofs
10 foundations
10 stone tower
1 Engineer's Desk
1 Experimentation Table
1 captaltar
By questline, starts at Berius Delta
Fashion house 20 frameworks
4 Wall of Cloth(s)
10 Roof of Cloth
10 Tower
1 mill
1 Tanning Frame
1 Sewing Table
1 Jeweler's Workbench
City of Hawkoria, Warbling Plummage by bringing Modiste
Store 10 frameworks
10 walls
3 roofs
2 Roof of Cloth(s)
5 foundations
1 counter
1 Safe
1 ornament
City of Hawkoria
Secret vault 4 Vaults
4 stone walls
20 foundations
4 Fortifications
1 Forgery Table
Aristocratic suburbs
Greenhouse 5000 5 Stone domes
10 Stone walls
10 Foundations
5 Glass domes
1 Plant Dryer
1 Stove
1 Irrigation
1 Mill
Quest: Agreement regarding the prices
Barn 5000 5 Towers
25 Rigid walls
5 Foundations
15 Rigid roofings
1 Fence
City of Hawkoria
Bestarium 5000 20 Towers
20 Stone walls
20 Foundations
20 Fortifications
1 Trap
1 Course
1 Fence
1 Mill
Quest: From Horses to Hippogriffs

Assistance Assistance[]

Domain Domain[]

Fashioning barter Fashioning barter[]

Fauna barter Fauna barter[]

Flora barter Flora barter[]

Hall Hall[]

Infrastructure Infrastructure[]

Metal barter Metal barter[]

Stone barter Stone barter[]

Wood barter Wood barter[]

Gold yielding tasks[]

These tasks are added after the patch 1.16 Tarrasquan. All the tasks required 4.8 energy and 20 minutes time. Cooldown is applied after that.

Hawkoria[]

Location Requirements Reward
Turnbull Mill 30 Cedar Logs 0 0 Gold 6 6 Silver 0 0 Copper
Orchard of a thousand fruits 60 Hemp bundles 0 0 Gold 15 15 Silver 0 0 Copper
Berius Wood 15 Firm leathers 0 0 Gold 18 18 Silver 0 0 Copper
Teasan village 75 Lignites 0 0 Gold 22 22 Silver 0 0 Copper
Artisan's farm 25 2carat Obsidian gems 1 1 Gold 50 50 Silver 0 0 Copper
Witch's cabin 15 Acacia logs 1 1 Gold 70 70 Silver 0 0 Copper
Aristocratic suburbs 7 Ruidels 1 1 Gold 80 80 Silver 0 0 Copper
Aristocratic suburbs 5 Olkznar fibers 6 6 Gold 0 0 Silver 0 0 Copper
Sahod's oasis 10 Bormadar glasses 12 12 Gold 0 0 Silver 0 0 Copper
City of Hawkoria,
Artisans district
15 Uncut comet hearts 4 4 Gold 50 50 Silver 0 0 Copper

Lanfar[]

Location Requirements Reward
Enorwen lumberjack camp 28 Nettle fibers 0 0 Gold 28 28 Silver 0 0 Copper
Borzem camp 18 Uncut quartzs 0 0 Gold 36 36 Silver 0 0 Copper
Enorwen's trading post 6 Hyperborean leathers 0 0 Gold 80 80 Silver 0 0 Copper
Enorwen's trading post 35 Iron nuggets 2 2 Gold 20 20 Silver 0 0 Copper
Sheros Community 10Solone logs 3 3 Gold 60 60 Silver 0 0 Copper
Arzen camp 10 Kaladrinum glasses 4 4 Gold 50 50 Silver 0 0 Copper
Praen's Farm 6 Marapis lumps 6 6 Gold 0 0 Silver 0 0 Copper
Torten camp 75 Star Of Jotuns 7 7 Gold 50 50 Silver 0 0 Copper
Maliken's forest shelter 4 Deep green dyes 11 11 Gold 0 0 Silver 0 0 Copper
Henfeig 5 3-carat Garnets 12 12 Gold 0 0 Silver 0 0 Copper
Kor Shelian's cabin 5 Catoblepian leathers 15 15 Gold 0 0 Silver 0 0 Copper
Maliken harbor 15 Marapidos glasses 18 18 Gold 0 0 Silver 0 0 Copper
Windthrows 12 Spidriduses 22 22 Gold 0 0 Silver 0 0 Copper
Maliken harbor 5 Goldnester fabrics 25 25 Gold 0 0 Silver 0 0 Copper
Garden of the Dukes 12 Walhein leathers 40 40 Gold 0 0 Silver 0 0 Copper
Dunvariel garden 10 Glacins 48 48 Gold 0 0 Silver 0 0 Copper
Royal Company mine 5 Mohair lined capes 60 60 Gold 0 0 Silver 0 0 Copper
Wolos community 11 Slatan dyes 110 110 Gold 0 0 Silver 0 0 Copper

See also[]

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